Refactor master to communicate with new archiv

This commit is contained in:
C0d3v 2026-01-15 18:36:51 +01:00
parent feb7e31cdb
commit 4b6eefae65

View File

@ -1,179 +1,194 @@
#include <Arduino.h>
#include <Wire.h>
const int PIN_POWER_SWITCH_INPUT = 2;
const int PIN_POWER_SWITCH_OUTPUT = 12;
// I2C
const uint8_t ARCHIV_ADDR = 0x10;
// I2C-Befehle
const uint8_t CMD_LED_LOCK_TOGGLE = 0x01;
const uint8_t CMD_ALLES_GESCHAFFT = 0x02;
const uint8_t CMD_AUSWAHLRAD_LINKS = 0x03;
const uint8_t CMD_AUSWAHLRAD_RECHTS = 0x04;
// Randomizer-Ausgänge
const int randomizer_modul1_pin = 7;
const int randomizer_modul2_pin = 8;
const int randomizer_modul3_pin = 9;
// Modul-Eingänge (D3 = Modul 1)
const int slavePins[3] = {3, 4, 5};
// Drehgeber A1 / A2
const int encoderPinA = A1;
const int encoderPinB = A2;
volatile long position = 0;
volatile uint8_t lastState;
const int stepsPerClick = 500;
long lastClickPosition = 0;
// Zustände
bool powerOnState = true;
// Schalterfilter
bool stableSwitchState;
bool lastRawSwitchState;
unsigned long lastChangeTime = 0;
const unsigned long stableTime = 150;
// Lösungsstatus
bool slaveSolved[3] = {false, false, false};
bool allSolvedSent = false;
void resetPuzzles();
/* ========================================================= */
const uint8_t ARCHIV_ADDR = 0x10;
const uint8_t CMD_POWER_OFF = 0x01;
const uint8_t CMD_LIGHT_INDEX = 0x02;
const uint8_t CMD_DRAWER_INDEX = 0x03;
void setup() {
Wire.begin();
pinMode(encoderPinA, INPUT_PULLUP);
pinMode(encoderPinB, INPUT_PULLUP);
pinMode(PIN_POWER_SWITCH_INPUT, INPUT_PULLUP);
pinMode(PIN_POWER_SWITCH_OUTPUT, OUTPUT);
digitalWrite(PIN_POWER_SWITCH_OUTPUT, powerOnState);
pinMode(randomizer_modul1_pin, OUTPUT);
pinMode(randomizer_modul2_pin, OUTPUT);
pinMode(randomizer_modul3_pin, OUTPUT);
for (int i = 0; i < 3; i++)
pinMode(slavePins[i], INPUT_PULLUP);
lastState = (PINC >> 1) & 0x03;
PCICR |= (1 << PCIE1);
PCMSK1 |= (1 << PCINT9) | (1 << PCINT10);
stableSwitchState = digitalRead(PIN_POWER_SWITCH_INPUT);
lastRawSwitchState = stableSwitchState;
powerOnState = (stableSwitchState == HIGH);
void setDrawerLight(uint8_t index)
{
Wire.beginTransmission(ARCHIV_ADDR);
Wire.write(CMD_LIGHT_INDEX);
Wire.write(index);
Wire.endTransmission();
}
void turnLightsOff()
{
Wire.beginTransmission(ARCHIV_ADDR);
Wire.write(CMD_POWER_OFF);
Wire.endTransmission();
}
void openDrawer(uint8_t index)
{
Wire.beginTransmission(ARCHIV_ADDR);
Wire.write(CMD_DRAWER_INDEX);
Wire.write(index);
Wire.endTransmission();
}
/* ========================================================= */
const int encoderPinA = A1;
const int encoderPinB = A2;
const int stepsPerClick = 500;
long encoderPostion = 0;
uint8_t lastState;
long lastClickPosition = 0;
uint8_t selectedIndex = 0;
void setupEncoder()
{
lastState = (PINC >> 1) & 0x03;
PCICR |= (1 << PCIE1);
PCMSK1 |= (1 << PCINT9) | (1 << PCINT10);
}
void enableEncoder() {
PCICR |= (1 << PCIE1);
}
void disableEncoder() {
PCICR &= ~(1 << PCIE1);
}
ISR(PCINT1_vect) {
if (!powerOnState) return;
ISR(PCINT1_vect)
{
uint8_t state = (PINC >> 1) & 0x03;
if ((lastState == 0b00 && state == 0b01) ||
(lastState == 0b01 && state == 0b11) ||
(lastState == 0b11 && state == 0b10) ||
(lastState == 0b10 && state == 0b00))
position++;
{
encoderPostion++;
}
else
position--;
{
encoderPostion--;
}
lastState = state;
}
/* ========================================================= */
void loop() {
checkPowerState();
checkSlaves();
if (powerOnState)
checkEncoderPosition();
void handleEncoderMovement()
{
long diff = encoderPostion - lastClickPosition;
if (abs(diff) >= stepsPerClick)
{
resetPuzzles();
if (diff > 0)
{
selectedIndex = (selectedIndex + 1) % 8;
}
else
{
selectedIndex = (selectedIndex + 7) % 8;
}
setDrawerLight(selectedIndex);
lastClickPosition = encoderPostion;
}
}
/* ========================================================= */
const int PIN_POWER_SWITCH_INPUT = 2;
const int PIN_POWER_SWITCH_OUTPUT = 12;
const unsigned long POWER_STABLE_THRESHOLD = 400;
bool powerStableState;
bool powerLastRawState;
unsigned long powerLastChangeTime = 0;
void checkPowerState() {
bool checkPowerState()
{
bool rawState = digitalRead(PIN_POWER_SWITCH_INPUT);
if (rawState != lastRawSwitchState) {
lastChangeTime = millis();
lastRawSwitchState = rawState;
if (rawState != powerLastRawState)
{
powerLastChangeTime = millis();
powerLastRawState = rawState;
}
if ((millis() - lastChangeTime) > stableTime &&
rawState != stableSwitchState) {
stableSwitchState = rawState;
powerOnState = (stableSwitchState == HIGH);
digitalWrite(PIN_POWER_SWITCH_OUTPUT, powerOnState);
sendI2CCommand(CMD_LED_LOCK_TOGGLE);
}
}
/* ========================================================= */
void sendI2CCommand(uint8_t cmd) {
Wire.beginTransmission(ARCHIV_ADDR);
Wire.write(cmd);
Wire.endTransmission();
}
/* ========================================================= */
void checkSlaves() {
if (allSolvedSent) return;
for (int i = 0; i < 3; i++) {
if (!slaveSolved[i] && digitalRead(slavePins[i]) == HIGH)
slaveSolved[i] = true;
}
if (slaveSolved[0] && slaveSolved[1] && slaveSolved[2]) {
sendI2CCommand(CMD_ALLES_GESCHAFFT);
allSolvedSent = true;
// 🔒 Zyklus beenden → alles zurücksetzen
//for (int i = 0; i < 3; i++)
//slaveSolved[i] = false;
slaveSolved[0] = false;
}
}
/* ========================================================= */
void checkEncoderPosition() {
long diff = position - lastClickPosition;
if (abs(diff) >= stepsPerClick) {
sendRandomizerPulse();
if (diff > 0)
sendI2CCommand(CMD_AUSWAHLRAD_RECHTS);
if ((millis() - powerLastChangeTime) > POWER_STABLE_THRESHOLD &&
rawState != powerStableState)
{
powerStableState = rawState;
digitalWrite(PIN_POWER_SWITCH_OUTPUT, powerStableState == HIGH);
if (powerStableState == HIGH)
{
setDrawerLight(selectedIndex);
enableEncoder();
}
else
sendI2CCommand(CMD_AUSWAHLRAD_LINKS);
{
turnLightsOff();
disableEncoder();
}
}
return (powerStableState == HIGH);
}
lastClickPosition = position;
/* ========================================================= */
const int puzzleSolvedInputPins[3] = {3, 4, 5};
const int puzzleResetPins[3] = {7, 8, 9};
bool puzzlesSolved[3] = {false, false, false};
bool allSolvedSent = false;
void resetPuzzles()
{
for (size_t i = 0; i < 3; i++)
{
puzzlesSolved[i] = false;
digitalWrite(puzzleResetPins[i], HIGH);
delay(30);
digitalWrite(puzzleResetPins[i], LOW);
}
allSolvedSent = false;
}
void checkPuzzleSolvedStatus()
{
if (allSolvedSent)
return;
for (int i = 0; i < 3; i++)
{
if (!puzzlesSolved[i] && digitalRead(puzzleSolvedInputPins[i]) == HIGH)
{
puzzlesSolved[i] = true;
}
}
if (puzzlesSolved[0] && puzzlesSolved[1] && puzzlesSolved[2])
{
openDrawer(selectedIndex);
allSolvedSent = true;
}
}
/* ========================================================= */
void sendRandomizerPulse() {
digitalWrite(randomizer_modul1_pin, HIGH);
digitalWrite(randomizer_modul2_pin, HIGH);
digitalWrite(randomizer_modul3_pin, HIGH);
delay(30);
digitalWrite(randomizer_modul1_pin, LOW);
digitalWrite(randomizer_modul2_pin, LOW);
digitalWrite(randomizer_modul3_pin, LOW);
allSolvedSent = false;
void setup()
{
Wire.begin();
pinMode(encoderPinA, INPUT_PULLUP);
pinMode(encoderPinB, INPUT_PULLUP);
pinMode(PIN_POWER_SWITCH_INPUT, INPUT_PULLUP);
pinMode(PIN_POWER_SWITCH_OUTPUT, OUTPUT);
powerStableState = digitalRead(PIN_POWER_SWITCH_INPUT);
powerLastRawState = powerStableState;
digitalWrite(PIN_POWER_SWITCH_OUTPUT, powerStableState == HIGH);
for (int i = 0; i < 3; i++)
{
pinMode(puzzleResetPins[i], OUTPUT);
pinMode(puzzleSolvedInputPins[i], INPUT_PULLUP);
}
setupEncoder();
}
void loop()
{
if (checkPowerState())
{
handleEncoderMovement();
checkPuzzleSolvedStatus();
}
}