Fix range of randomness
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f5610bfea2
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4459df1f18
@ -217,15 +217,15 @@ void generateTargetGameBoard()
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strip.clear();
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GameBoard board;
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// left
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board.left = generateRandomNormalizedRGB(pot3, 0, 4);
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board.left = generateRandomNormalizedRGB(pot3, 0, 3);
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finishedLeft = false;
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strip.setPixelColor(3, strip.Color(board.left.r, board.left.g, board.left.b, 0)); // left
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// middle
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board.middle = generateRandomNormalizedRGB(pot4, 0, 5);
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board.middle = generateRandomNormalizedRGB(pot4, 0, 4);
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finishedMiddle = false;
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strip.setPixelColor(4, strip.Color(board.middle.r, board.middle.g, board.middle.b, 0)); // left
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strip.setPixelColor(4, strip.Color(board.middle.r, board.middle.g, board.middle.b, 0)); // middle
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// right
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board.right = generateRandomNormalizedRGB(pot5, 1, 6);
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board.right = generateRandomNormalizedRGB(pot5, 1, 5);
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finishedRight = false;
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strip.setPixelColor(5, strip.Color(board.right.r, board.right.g, board.right.b, 0)); // left
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//------------------
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